Name not final!

A small tower defense prototype, with agent-based construction and resource management system.

Put down construction orders and watch as your probes move around and upkeep your base, protect it from incoming threats!

The game is pretty unbalanced as-is as I experiment with gameplay to nail down what feels good and what doesn't with the current mechanics, so feedback is very welcome!

Most UI elements have tooltips shown when you hover the mouse disclosing more information

Controls:

  • ESC/P: Pause menu
  • Space: Pause/unpause time
  • 1: 1x time
  • 2: 2x time
  • 3: 4x time
  • Right click: Pan camera
  • Mouse wheel: Zoom in/out




Updated 1 day ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
AuthorLuizZak
GenreStrategy
Made withAseprite, Godot, Inkscape
Tags2D, No AI, Singleplayer, Tower Defense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
ContentNo generative AI was used

Development log

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