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Probus Nova

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Devlog

  • Game is now called 'Probus Nova'
    October 03, 2026 by LuizZak
    Sometimes coming up with titles is hard, but sometimes you find a latin dictionary and a game name that isn't yet taken. Still ok with renaming the game again in the future, but the provisory new titl... Continue reading
  • 0.0.4
    October 03, 2026 by LuizZak
    Adding new Bifurcated Caves level. Adding Bomb threat. Updating Mouse input prompt images in Tutorial to better state their intended action. Tweaking Disable Building button tooltip to indicate what d... Continue reading
  • 0.0.3
    October 02, 2026 by LuizZak
    Buildings can now be disabled to stop turrets/lasers from firing and miners from mining, saving power. Currently, power generators still generate power while disabled. Buildings can now be destroyed... Continue reading
  • 0.0.2 and a crash fix
    October 02, 2026 by LuizZak
    Fixed crash related to meteor shower alerts Added sound effect for meteor shower alerts... Continue reading
  • 0.0.1
    October 02, 2026 by LuizZak
    Small patch with non-functional changes: Implemented new graphics for Turret, Laser and Miner nodes. Changing mineral count from 'Total Minerals' to 'Available Minerals' and clarifying constructions a... Continue reading
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Updated 2 days ago