Second Gameplay patch
Tab Incremental » Devlog
The intent of this patch is to rebalance some key aspects of the game in order to address some common complaints.
- Matching price of tab opener and tab closer automations
- Matching the starting open/close tab automations in Starter Kit CPU Upgrade
- Matching price of tab opener and tab closer efficiency upgrades
- Tweaking Cookie Aggregator reward to (open tabs / 40)
- Adding pause buttons to automation
- Adding Cheaper Automation CPU Upgrade
- Rebalancing Faster Automation CPU Upgrade to just double automation speed instead of 4x
- Ensuring cookie grant label under Open Tabs button shows correct cookie gain from clicking button when using the Cookie Policy Auto-accept app
- Fixing crash related to dequeueing tabs while crash sequence is happening
- Rebalancing price of Click Booster CPU Upgrade to be 4096Hz
- Rebalancing Starter Kit CPU Upgrade to be 16.384KHz
- Making initial RAM 32KB
- Tweaking price growth factor of automations from 1.025 -> 1.035
- Fixing extra tabs being created with Open Tabs when near the memory cap
- Tweaking prestige formula from (x^(21/20)*150) to (x^(23/20)*150)
- Tweaking price of automation efficiency upgrades
Files
index.zip Play in browser
42 days ago
Tab Incremental
| Status | In development |
| Author | LuizZak |
| Tags | 2D, Clicker, Idle, Incremental, No AI |
| Languages | English |
More posts
- Small tweaks again38 days ago
- Another small fix patch44 days ago
- First Gameplay patch44 days ago
- Small patch45 days ago
- Minor tweaks and fixes45 days ago
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