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Racing Overlay

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Devlog

  • Small tweaks and fixes
    June 13, 2025 by LuizZak
    Added: Added color setting for shifter shaft fill and outline. Added setting to control the rest hand position of the right hand. Supported modes are Steering Wheel and Shifter. Fixes: Fixing 'Cancel'... Continue reading
  • Animation support
    June 12, 2025 by LuizZak
    Added animation support! This allows animating any of the visual assets in the overlay with animated variations, composed of split .png files in a directory. Instructions on how to implement animated... Continue reading
  • Dynamic game interop!
    June 09, 2025 by LuizZak
    Today's release adds an exciting new feature: Game interop! With this feature, in compatible games (currently Dirt 2.0 and BeamNG), in-game car data such as rotation, speed, and vertical velocity can... Continue reading
  • Small tweaks, fixes, and additions
    June 05, 2025 by LuizZak
    Tweaked a few things, fixing others along the way, as well as adding one new optional feature: Added a black outline to labels to make them readable on bright backgrounds; Fixed some settings in the i... Continue reading
  • A Settings Menu
    June 03, 2025 by LuizZak
    Added a settings menu that allows configuration of many things, including: Pedal Input Mode Allows configuring whether the pedals use two axis (negative and positive) or only one axis (positive). Usef... Continue reading
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